When viewing or entering a room or public space, a form of interaction occurs between subject and object. Seeing and walking alter our perception of our surroundings, which is then constantly being discarded.
The spatial study considers terrain to be both a fundamental condition for and a limitation of architecture. The concept of faux terrain (false ground) – originally referring to the mediating space between the two- and three-dimensional reality of 19th-century panorama buildings – is understood as an expanded system of exchange between different realities. Observation and description processes are thus examined as fundamental components of spatial production, whereby viewers and users are understood as co-authors of our built environment.
Design, model and photography: Benjamin Rieß